All information about the research project Trap Capacity I in Guns of Glory including prerequisites, resource requirements, time, Power increase and boosts.
Level Prerequisites Resources Original Time Trap Capacity Lord XP Power K Power/
Day
Description Action
1 Academy 13
Estate Defender Health I 1
Estate Defender Defense I 1
2.6K Food
1.1K Wood
00:16:07 +5,000 (inc)
+5,000 (cum)
281 25.1
2 Academy 14 6.5K Food
2.8K Wood
00:18:16 +5,000 (inc)
+10,000 (cum)
277 21.8
3 Academy 15 14K Food
6.1K Wood
00:19:01 +5,000 (inc)
+15,000 (cum)
323 24.5
4 Academy 16 21K Food
9.0K Wood
00:21:31 +5,000 (inc)
+20,000 (cum)
371 24.8
5 Academy 17 27K Food
15K Wood
00:24:27 +5,000 (inc)
+25,000 (cum)
382 22.5
6 Academy 18 38K Food
22K Wood
637.0 Iron
00:33:44 +5,000 (inc)
+30,000 (cum)
471 20.1
7 Academy 19 46K Food
32K Wood
995.0 Iron
00:41:33 +5,000 (inc)
+35,000 (cum)
516 17.9
8 Academy 20 53K Food
45K Wood
1.5K Iron
00:49:55 +5,000 (inc)
+40,000 (cum)
546 15.8
9 Academy 21 66K Food
69K Wood
2.4K Iron
01:06:00 +5,000 (inc)
+45,000 (cum)
633 13.8
10 Academy 22 73K Food
94K Wood
3.3K Iron
01:17:36 +5,000 (inc)
+50,000 (cum)
649 12.0
Total Academy 22
Estate Defender Health I 1
Estate Defender Defense I 1
348K Food
296K Wood
8.8K Iron
06:08:10 +50,000 4,449 17.4

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