All information about the research project Energy Saver II in Lords Mobile including prerequisites, resource requirements, time, Might increase and boosts.
Level Prerequisites Resources Original Time Energy Saver Leader XP Might K Might/
Day
Description Action
1 Academy 19
Monster Hunter III 1
2.8K Food
3.4K Stone
2.8K Timber
2.2K Ore
841.0 Gold
00:42:00 0.5% (inc)
0.5% (cum)
298 10.2
2 Academy 19 9.3K Food
11K Stone
9.3K Timber
7.5K Ore
5.6K Gold
01:09:00 0.9% (inc)
1.4% (cum)
495 10.3
3 Academy 19 28K Food
34K Stone
28K Timber
22K Ore
17K Gold
02:05:00 1.3% (inc)
2.7% (cum)
892 10.3
4 Academy 19 93K Food
112K Stone
93K Timber
75K Ore
112K Gold
06:13:00 1.7% (inc)
4.4% (cum)
2,675 10.3
5 Academy 19 233K Food
280K Stone
233K Timber
187K Ore
280K Gold
18:37:00 2.1% (inc)
6.5% (cum)
8,024 10.3
6 Academy 20 466K Food
560K Stone
466K Timber
373K Ore
560K Gold
2d 07:51:00 2.5% (inc)
9.0% (cum)
24,075 10.3
7 Academy 21 2.33M Food
2.80M Stone
2.33M Timber
1.87M Ore
1.40M Gold
6d 23:32:00 2.9% (inc)
11.9% (cum)
72,222 10.3 Register to Supply Data
8 Academy 22
Monster Hunter III 8
4.66M Food
5.60M Stone
4.66M Timber
3.73M Ore
2.80M Gold
20d 22:35:00 3.3% (inc)
15.2% (cum)
216,669 10.3
9 Academy 24
Monster Hunter III 9
9.33M Food
11.20M Stone
9.33M Timber
7.46M Ore
11.21M Gold
62d 19:45:00 3.7% (inc)
18.9% (cum)
650,004 10.3
10 Academy 25
Monster Hunter III 10
18.66M Food
22.39M Stone
18.66M Timber
14.93M Ore
25.22M Gold
157d 01:21:00 4.1% (inc)
23.0% (cum)
1,625,011 10.3
Total Academy 25
Monster Hunter III 10
35.82M Food
42.98M Stone
35.82M Timber
28.66M Ore
41.61M Gold
251d 07:50:00 23.0% 2,600,365 10.3

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