General Info

Name Scipio Africanus
Origin Rome
Acquisition Type Free
Grade Epic
Stars 6
Max Level 60
Commander Talents Leadership - Conquering - Attack
Slot 1 Military Life
Reduces damage taken by troops and increases troop's counterattack damage for 5 seconds.
Rage Requirement: 1000
Subtalent 1: Damage Taken Reduction [%]
Subtalent 2: Counterattack Damage Bonus [%]
Slot 2 Patient Warrior
When attacked, Scipio has a 10% chance to increase his troops' attack for the next 1 seconds. Effect can only trigger once every 5 seconds. Scipio has a 10% chance to heal a portion of his slightly wounded units when his army has less than 40% of his units remaining.
Subtalent 1: Healing Factor
Slot 3 Conqueror of Africa
Increases all damage when attacking other Governors' cities.
Slot 4 Genuine Aristocracy
Increases maximum troop capacity.
Slot 5 Utter Annihilation
When attacked, Scipio has a chance (10% without Expertise, 15% with Expertise) to increase his troops' attack by 100% for limited time (1 second without Expertise, 2 seconds with Expertise). Effect can only trigger once every 5 seconds. Scipio has a chance (10% without Expertise, 15% with Expertise) to heal a portion of his slightly wounded units (without Expertise Healing Factor 450, with Expertise Healing Factor 500) when his army jas less than 40% of his units remaining.
Subtalent 1: Healing Factor

See the second section for quantitative information about the skills.

Commander Skill Details

Skills With Direct Effect
Level Slot 1 - Subtalent 1 Slot 1 - Subtalent 2 Slot 2 - Subtalent 1 Slot 5 - Subtalent 1
1 10 10 150 450
2 13 13 200 450
3 16 16 250 450
4 20 20 350 450
5 25 25 450 500
Skills Affecting Troops
Level Slot 2
Troop Attack
Slot 3
Troop Damage
Slot 4
Troop Capacity Increase
Slot 5
Troop Attack
1 30.0% 1.0% 2.0% 100.0%
2 40.0% 2.0% 4.0% 100.0%
3 60.0% 3.0% 6.0% 100.0%
4 80.0% 4.0% 8.0% 100.0%
5 100.0% 5.0% 10.0% 100.0%

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