General Info

Name Julius Caesar
Origin Rome
Acquisition Type Paid
Grade Legendary
Stars 6
Max Level 60
Commander Talents Leadership - Conquering - Attack
Slot 1 Indomitable Army
For the next 5 seconds, increase troops' attack and defense by 10% and increases all damage by 10%.
Rage Requirement: 1000
Subtalent 1:Direct Damage Factor
Slot 2 Divine Julius
Reduces damage taken by Caesar's troops. When Caesar's army has been reduced to 60% or less of his units, he has a 10% chance to further reduce damage taken for the next 3 seconds whenever his troops are attacked. Effect can only trigger once every 5 seconds.
Subtalent 1: Damage Taken Reduction [%]
Subtalent 2: Additional Damage Reduction
Slot 3 City Killer
Caesar has a 10% chance to reduce enemy defense per turn when attacking other Governors' cities. Effect lasts for 3 seconds.
Slot 4 The Founders
Increases maximum troop capacity.
Slot 5 Ahead of his Time
Without expertise for the next 5 seconds, increase troops' attack and defense by 20% and increases all damage by 30%. With expertise, deals 400 direct damage to the target, and, for the next 5 seconds, increases troops' attack and defense by 20% and increases all damage by 30%.
Subtalent 1: Direct Damage Factor

See the second section for quantitative information about the skills.

Commander Skill Details

Skills With Direct Effect
Level Slot 2 - Subtalent 1 Slot 2 - Subtalent 2 Slot 5 - Subtalent 1
1 3 10 0
2 5 15 0
3 6 20 0
4 8 25 0
5 10 30 400
Skills Affecting Troops
Level Slot 1
Troop Attack
Slot 1
Troop Defense
Slot 1
Troop Damage
Slot 3
Troop Defense Reduction
Slot 4
Troop Capacity Increase
Slot 5
Troop Attack
Slot 5
Troop Defense
Slot 5
Troop Damage
1 10.0% 10.0% 10.0% 5.0% 3.0% 20.0% 20.0% 30.0%
2 12.0% 12.0% 14.0% 10.0% 6.0% 20.0% 20.0% 30.0%
3 14.0% 14.0% 18.0% 15.0% 9.0% 20.0% 20.0% 30.0%
4 16.0% 16.0% 24.0% 20.0% 12.0% 20.0% 20.0% 30.0%
5 20.0% 20.0% 30.0% 30.0% 15.0% 20.0% 20.0% 30.0%

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