Research Projects

An overview of all research projects available in the Battle Research Tree in State of Survival: Zombie War including resource requirements, prerequisite research projects and buildings, time, hero xp, power, boost, and unlocked troops, traps and special skills.

Attack Tactics I

Max Lv. 3 Troop Attack 1.5%

Mobile Assault I

Max Lv. 3 Rider Attack 4.0%

Precision Strike I

Max Lv. 3 Hunter Attack 4.0%

Guns Blazing I

Max Lv. 3 Infantry Attack 4.0%

Rider Defense I

Max Lv. 3 Rider Defense 4.0%

Hunter Defense I

Max Lv. 3 Hunter Defense 4.0%

Melee Defense I

Max Lv. 3 Infantry Defense 4.0%

Defense Formtions I

Max Lv. 3 Troop Defense 1.5%

Shoot to Kill I

Max Lv. 3 Troop Lethality 1.5%

Survival Training I

Max Lv. 3 Troop Health 1.5%

March Capacity I

Max Lv. 3 March Capacity +1,000

Charge Strategy I

Max Lv. 3 Rider Lethality 4.0%

Steady Shot I

Max Lv. 3 Hunter Lethality 4.0%

Close Combat I

Max Lv. 3 Infantry Lethality 4.0%

Master Mechanic I

Max Lv. 3 Rider Health 4.0%

Hunter Protection I

Max Lv. 3 Hunter Health 4.0%

Shield Improvement I

Max Lv. 3 Infantry Health 4.0%

Attack Tactics II

Max Lv. 3 Troop Attack 2.5%

Mobile Assault II

Max Lv. 3 Rider Attack 5.5%

Precision Strike II

Max Lv. 3 Hunter Attack 5.5%

Guns Blazing II

Max Lv. 3 Infantry Attack 5.5%

Rider Defense II

Max Lv. 3 Rider Defense 5.5%

Hunter Defense II

Max Lv. 3 Hunter Defense 5.5%

Melee Defense II

Max Lv. 3 Infantry Defense 5.5%

Defense Formtions II

Max Lv. 3 Troop Defense 2.5%

Shoot to Kill II

Max Lv. 3 Troop Lethality 2.5%

Survival Training II

Max Lv. 3 Troop Health 2.5%

March Capacity II

Max Lv. 3 March Capacity +1,400

Charge Strategy II

Max Lv. 3 Rider Lethality 5.5%

Steady Shot II

Max Lv. 3 Hunter Lethality 5.5%

Close Combat II

Max Lv. 3 Infantry Lethality 5.5%

Master Mechanic II

Max Lv. 3 Rider Health 5.5%

Hunter Protection II

Max Lv. 3 Hunter Health 5.5%

Shield Improvement II

Max Lv. 3 Infantry Health 5.5%

Attack Tactics III

Max Lv. 4 Troop Attack 4.5%

Mobile Assault III

Max Lv. 4 Rider Attack 11.5%

Precision Strike III

Max Lv. 4 Hunter Attack 11.5%

Guns Blazing III

Max Lv. 4 Infantry Attack 11.5%

Rider Defense III

Max Lv. 4 Rider Defense 11.5%

Hunter Defense III

Max Lv. 4 Hunter Defense 11.5%

Melee Defense III

Max Lv. 4 Infantry Defense 11.5%

Defense Formtions III

Max Lv. 4 Troop Defense 4.5%

Shoot to Kill III

Max Lv. 4 Troop Lethality 4.5%

Survival Training III

Max Lv. 4 Troop Health 4.5%

March Capacity III

Max Lv. 4 March Capacity +2,800

Charge Strategy III

Max Lv. 4 Rider Lethality 11.5%

Steady Shot III

Max Lv. 4 Hunter Lethality 11.5%

Close Combat III

Max Lv. 4 Infantry Lethality 11.5%

Master Mechanic III

Max Lv. 4 Rider Health 11.5%

Hunter Protection III

Max Lv. 4 Hunter Health 11.5%

Shield Improvement III

Max Lv. 4 Infantry Health 11.5%

Attack Tactics IV

Max Lv. 5 Troop Attack 10.0%

Mobile Assault IV

Max Lv. 5 Rider Attack 22.5%

Precision Strike IV

Max Lv. 5 Hunter Attack 22.5%

Guns Blazing IV

Max Lv. 5 Infantry Attack 22.5%

Rider Defense IV

Max Lv. 5 Rider Defense 22.5%

Hunter Defense IV

Max Lv. 5 Hunter Defense 22.5%

Melee Defense IV

Max Lv. 5 Infantry Defense 22.5%

Defense Formtions IV

Max Lv. 5 Troop Defense 10.0%

Shoot to Kill IV

Max Lv. 5 Troop Lethality 10.0%

Survival Training IV

Max Lv. 5 Troop Health 10.0%

March Capacity IV

Max Lv. 5 March Capacity +5,600

Charge Strategy IV

Max Lv. 5 Rider Lethality 22.5%

Steady Shot IV

Max Lv. 5 Hunter Lethality 22.5%

Close Combat IV

Max Lv. 5 Infantry Lethality 22.5%

Master Mechanic IV

Max Lv. 5 Rider Health 22.5%

Hunter Protection IV

Max Lv. 5 Hunter Health 22.5%

Shield Improvement IV

Max Lv. 5 Infantry Health 22.5%

Attack Tactics V

Max Lv. 6 Troop Attack 13.5%

Mobile Assault V

Max Lv. 6 Rider Attack 31.75%

Precision Strike V

Max Lv. 6 Hunter Attack 31.75%

Guns Blazing V

Max Lv. 6 Infantry Attack 31.75%

Rider Defense V

Max Lv. 6 Rider Defense 31.75%

Hunter Defense V

Max Lv. 6 Hunter Defense 31.75%

Melee Defense V

Max Lv. 6 Infantry Defense 31.75%

Defense Formtions V

Max Lv. 6 Troop Defense 13.5%

Shoot to Kill V

Max Lv. 6 Troop Lethality 13.5%

Survival Training V

Max Lv. 6 Troop Health 13.5%

March Capacity V

Max Lv. 6 March Capacity +8,000

Charge Strategy V

Max Lv. 6 Rider Lethality 31.75%

Steady Shot V

Max Lv. 6 Hunter Lethality 31.75%

Close Combat V

Max Lv. 6 Infantry Lethality 31.75%

Master Mechanic V

Max Lv. 6 Rider Health 31.75%

Hunter Protection V

Max Lv. 6 Hunter Health 31.75%

Shield Improvement V

Max Lv. 6 Infantry Health 31.75%

Attack Tactics VI

Max Lv. 6 Troop Attack 15.25%

Mobile Assault VI

Max Lv. 6 Rider Attack 36.5%

Precision Strike VI

Max Lv. 6 Hunter Attack 36.5%

Guns Blazing VI

Max Lv. 6 Infantry Attack 36.5%

Rider Defense VI

Max Lv. 6 Rider Defense 36.5%

Hunter Defense VI

Max Lv. 6 Hunter Defense 36.5%

Melee Defense VI

Max Lv. 6 Infantry Defense 36.5%

Defense Formtions VI

Max Lv. 6 Troop Defense 15.25%

Shoot to Kill VI

Max Lv. 6 Troop Lethality 15.25%

Survival Training VI

Max Lv. 6 Troop Health 15.25%

March Capacity VI

Max Lv. 6 March Capacity +13,400

Charge Strategy VI

Max Lv. 6 Rider Lethality 36.5%

Steady Shot VI

Max Lv. 6 Hunter Lethality 36.5%

Close Combat VI

Max Lv. 6 Infantry Lethality 36.5%

Master Mechanic VI

Max Lv. 6 Rider Health 36.5%

Hunter Protection VI

Max Lv. 6 Hunter Health 36.5%

Shield Improvement VI

Max Lv. 6 Infantry Health 36.5%

Currently we do not have complete information on this research category yet, if you have missing information, please let us know via the User Comments or send us an e-mail to the address in the footer of this page.

Total Cost

Note that below information is based on partial data.

Resources Original Time Hero XP Power kPower/
Day
26.29M Food
25.79M Wood
9.95M Metal
3.23M Gas
32d 21:12:57 15K 333,011

Note: We do not yet have complete information for all research categories. Any missing information (resource requirements, original time, dependencies, power and XP) is much appreciated. You can register and add the information yourself, or leave a comment or send an e-mail.

Total Benefits

Boosts Special Skills Troops Traps
111.75% Hunter Attack
111.75% Hunter Defense
111.75% Hunter Health
111.75% Hunter Lethality
111.75% Infantry Attack
111.75% Infantry Defense
111.75% Infantry Health
111.75% Infantry Lethality
+32,200 March Capacity
111.75% Rider Attack
111.75% Rider Defense
111.75% Rider Health
111.75% Rider Lethality
47.25% Troop Attack
47.25% Troop Defense
47.25% Troop Health
47.25% Troop Lethality

Note: We do not yet have complete information for all research categories. Any missing information (resource requirements, original time, dependencies, power and XP) is much appreciated. You can register and add the information yourself, or leave a comment or send an e-mail.

User Comments