All information about the research project Herbology II in Kingdoms Mobile including prerequisites, resource requirements, time, Power increase and boosts.
Level Prerequisites Resources Original Time Wounded Recovery
Rate
Lord XP Power K Power/
Day
Description Action
1 Academy 10
Logistics I 1
194K Food
138K Lumber
17K Ore
06:53:23 10.0% (inc)
10.0% (cum)
0
2 10.0% (inc)
20.0% (cum)
Register to Supply Data
3 10.0% (inc)
30.0% (cum)
Register to Supply Data
4 10.0% (inc)
40.0% (cum)
Register to Supply Data
5 10.0% (inc)
50.0% (cum)
Register to Supply Data
6 10.0% (inc)
60.0% (cum)
Register to Supply Data
7 10.0% (inc)
70.0% (cum)
Register to Supply Data
8 10.0% (inc)
80.0% (cum)
Register to Supply Data
9 10.0% (inc)
90.0% (cum)
Register to Supply Data
10 10.0% (inc)
100.0% (cum)
Register to Supply Data
11 10.0% (inc)
110.0% (cum)
Register to Supply Data
12 10.0% (inc)
120.0% (cum)
Register to Supply Data
13 10.0% (inc)
130.0% (cum)
Register to Supply Data
14 10.0% (inc)
140.0% (cum)
Register to Supply Data
15 10.0% (inc)
150.0% (cum)
Register to Supply Data
Total Academy 10
Logistics I 1
194K Food
138K Lumber
17K Ore
06:53:23 150.0% 0

Currently we do not have complete information on this research category yet, if you have missing information, please let us know via the User Comments or send us an e-mail to the address in the footer of this page. Please make sure to provide the original time and undiscounted resource requirements and do not forget the university/academy level required and the Power increase.

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