Name | |
Commander Talents | Leadership - Conquering - Attack |
Slot 1 | Military Life Reduces damage taken by troops and increases troop's counterattack damage for 5 seconds. Rage Requirement: 1000 Subtalent 1: Damage Taken Reduction [%] Subtalent 2: Counterattack Damage Bonus [%] |
Slot 2 | Patient Warrior When attacked, Scipio has a 10% chance to increase his troops' attack for the next 1 seconds. Effect can only trigger once every 5 seconds. Scipio has a 10% chance to heal a portion of his slightly wounded units when his army has less than 40% of his units remaining. Subtalent 1: Healing Factor |
Slot 3 | Conqueror of Africa Increases all damage when attacking other Governors' cities. |
Slot 4 | Genuine Aristocracy Increases maximum troop capacity. |
Slot 5 | Utter Annihilation When attacked, Scipio has a chance (10% without Expertise, 15% with Expertise) to increase his troops' attack by 100% for limited time (1 second without Expertise, 2 seconds with Expertise). Effect can only trigger once every 5 seconds. Scipio has a chance (10% without Expertise, 15% with Expertise) to heal a portion of his slightly wounded units (without Expertise Healing Factor 450, with Expertise Healing Factor 500) when his army jas less than 40% of his units remaining. Subtalent 1: Healing Factor |
See the second section for quantitative information about the skills.