Player Research

An overview of all player research projects available in Rise of Civilizations including resource requirements, prerequisite research projects and buildings, time, hero xp, power, boost, and unlocked troops, traps and special skills.
Research Category Resources Original Time Hero XP Power kPower/
Day
Economic (0.0% complete) 00:00:00 0
Military (0.0% complete) 00:00:00 0

Note: We do not yet have complete information for all research categories. Any missing information (resource requirements, original time, dependencies, power and XP) is much appreciated. Please leave a comment or send an e-mail.

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