All information about the research project Cavalry Defense in Lords Mobile including prerequisites, resource requirements, time, Might increase and boosts.
Level Prerequisites Resources Original Time Cavalry DEF Leader XP Might K Might/
Day
Description Action
1 Academy 3
Cavalry Offense 1
737.0 Food
1.2K Stone
1.2K Timber
901.0 Ore
1.1K Gold
00:50:00 1.0% (inc)
1.0% (cum)
245 7.1
2 Academy 5 2.5K Food
4.1K Stone
4.1K Timber
3.0K Ore
7.2K Gold
02:46:00 2.0% (inc)
3.0% (cum)
407 3.5
3 Academy 8 7.4K Food
12K Stone
12K Timber
9.0K Ore
22K Gold
04:08:00 4.0% (inc)
7.0% (cum)
733 4.3
4 Academy 10 25K Food
41K Stone
41K Timber
30K Ore
144K Gold
07:26:00 6.0% (inc)
13.0% (cum)
2,199 7.1
5 Academy 12 61K Food
102K Stone
102K Timber
75K Ore
360K Gold
22:18:00 8.0% (inc)
21.0% (cum)
6,596 7.1
6 Academy 14 123K Food
205K Stone
205K Timber
150K Ore
720K Gold
2d 18:53:00 11.0% (inc)
32.0% (cum)
19,789 7.1
7 Academy 16 614K Food
1.02M Stone
1.02M Timber
751K Ore
1.80M Gold
8d 08:38:00 14.0% (inc)
46.0% (cum)
59,367 7.1
8 Academy 19
Cavalry Offense 8
1.23M Food
2.05M Stone
2.05M Timber
1.50M Ore
3.60M Gold
25d 01:53:00 18.0% (inc)
64.0% (cum)
178,101 7.1
9 Academy 22
Ranged Offense 9
2.46M Food
4.09M Stone
4.09M Timber
3.00M Ore
14.40M Gold
75d 05:39:00 23.0% (inc)
87.0% (cum)
534,304 7.1
10 Academy 25
Ranged Offense 10
4.91M Food
8.19M Stone
8.19M Timber
6.00M Ore
32.39M Gold
188d 02:07:00 48.0% (inc)
135.0% (cum)
1,335,759 7.1
Total Academy 25
Cavalry Offense 8
Ranged Offense 10
9.43M Food
15.72M Stone
15.72M Timber
11.53M Ore
53.44M Gold
301d 02:38:00 135.0% 2,137,500 7.1

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