All information relating to the boost type Artillery Attack in Mobile Strike including what research projects increase Artillery Attack and what the best gear is for Artillery Attack.
Name Artillery Attack
Type Percentage
Description
Category Max Boost
Research Projects 131.0%
Commander Skill Trees 71.0%
Best Gear 119.0%
All Standard Mods 175.0%
Total 496.0%

Total gear boosts are based on availability of three accessory slots.
Total standard mod boosts are calculated based on 7 times the boost of the best 3 mods (as far as available).

Research Projects Giving Artillery Attack Boost

Research Project Research Category Total Boost
(Regular) Artillery Attack Combat 131.0%

Commander Skills Giving Artillery Attack Boost

Commander Skill Skill Tree Total Boost
Artillery Attack I Commander Skill Tree 17.0%
Artillery Attack II Commander Skill Tree 54.0%

Best Gear for Artillery Attack Boost

Gear Type Gear Quality Level 6 Boost
Artillery Attack
Commander
Level
Gear Cost [coin] Materials
Accessories Mag Bag 10.0% 30 3.84M 2 Ammo Feeder, 1 Combat Wool, 1 Ceramic Inserts
Body Armor Arctic Assault Armor 12.0% 50 20.86M 2 Green Tiger Camo Patch, 1 White Felt, 1 Thermal Blanket
Footwear Combat Boots 18.0% 45 4.22M 2 Carbon Fiber, 1 Steel, 1 Rubber
Helmets Night Vision 24.0% 46 5.62M 1 Schematics, 1 Plastic, 1 Carbon Fiber, 1 Glass
Weapons Choppa 35.0% 50 33.69M 1 Digital Camo Cloth, 1 Black Canvas, 1 M249 Handle, 1 Harness Strap
Total 119.0% 50 75.90M 6 Ammo Feeder
3 Combat Wool
3 Ceramic Inserts
3 Carbon Fiber
2 Green Tiger Camo Patch
1 White Felt
1 Thermal Blanket
1 Schematics
1 Plastic
1 Glass
1 Steel
1 Rubber
1 Digital Camo Cloth
1 Black Canvas
1 M249 Handle
1 Harness Strap

Totals are based on three accessories.

All Gear Giving Artillery Attack Boost (basic boosts without enhancement)

Accessories Quality Level 6 Boost Commander
Level
Gear Cost [coin] Materials
Mag Bag 10.0% 30 3.84M 2 Ammo Feeder, 1 Combat Wool, 1 Ceramic Inserts
Extended Magazine 5.0% 15 18K 3 Lead, 1 Titanium
Body Armor Quality Level 6 Boost Commander
Level
Gear Cost [coin] Materials
Arctic Assault Armor 12.0% 50 20.86M 2 Green Tiger Camo Patch, 1 White Felt, 1 Thermal Blanket
Field Scientist Uniform 8.0% 33 1.14M 3 Kevlar, 1 Nylon Fiber
Bulletproof Vest 6.6% 23 37K 2 Carbon Fiber, 1 Leather
Tactical Uniform 5.0% 15 16K 2 Polyester
Combat Shirt 3.6% 8 6.0K 1 Ceramic, 1 Plastic
Footwear Quality Level 6 Boost Commander
Level
Gear Cost [coin] Materials
Combat Boots 18.0% 45 4.22M 2 Carbon Fiber, 1 Steel, 1 Rubber
Waterproof Boots 9.0% 29 3.04M 2 Rubber Tubing, 1 Blue Fabric Dye, 1 Lightweight Thermal Fabric, 1 Harness Straps
Helmets Quality Level 6 Boost Commander
Level
Gear Cost [coin] Materials
Night Vision 24.0% 46 5.62M 1 Schematics, 1 Plastic, 1 Carbon Fiber, 1 Glass
PASGT Helmet 12.7% 39 1.65M 2 Steel, 1 Leather, 1 Kevlar
Flight Helmet 8.0% 27 2.88M 2 Lightweight Thermal Fabric, 1 Firing Pin, 1 Rubber Tubing
Flame Resistant Balaclava 7.4% 27 158K 2 Leather, 1 Rubber, 1 Nylon Fiber
Boonie Hat 6.8% 24 52K 2 Nylon Fiber, 1 Leather
Weapons Quality Level 6 Boost Commander
Level
Gear Cost [coin] Materials
Choppa 35.0% 50 33.69M 1 Digital Camo Cloth, 1 Black Canvas, 1 M249 Handle, 1 Harness Strap
FX60 28.8% 43 3.69M 2 Titanium, 1 Steel, 1 Flash Suppressor
M4A1 14.0% 25 90K 2 Gunpowder, 2 Aluminum
MG303 Grenade Launcher 11.4% 46 6.00M 2 Propellant, 1 Steel, 1 Gunpowder
AK-47 8.4% 33 656K 2 Wood, 2 Steel
Rocket Launcher 7.0% 25 91K 2 Nitroglycerin, 1 Propellant, 1 Gunpowder
Combat Shotgun 7.0% 25 89K 1 Wood, 1 Plastic, 1 Gunpowder, 1 Aluminum
P228 7.0% 25 2.87M 2 Firing Pin, 1 Lightweight Thermal Fabric, 1 Rubber Tubing
Heavy Machine Gun 6.6% 23 41K 2 Lead, 1 Steel
MK Mod 0 6.0% 20 17K 2 Lead, 1 Gunpowder
Carbine 3.2% 6 3.6K 1 Titanium, 1 Propellant
Pistol 2.6% 3 1.6K 2 Aluminum

All Standard Mods Giving Artillery Attack Boost

Mod Quality Level 6 Boost
Artillery Mod 25.0%

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