In January 2018, in the 4.0 Update, King of Avalon was extended with the Magic Spire. This guide explains how the Magic Spire works.

King of Avalon Magic Spire

01/27/2018 - -

A more proper introduction to the Magic Spire, with some tips on which boosts to purchase.

The Basics

To the right of the Deliver Airship, at the northerns edge of the resource building area, there is an entrance to the Magic Spire. If your Stronghold is at least level 16 you can enter it, progress various floors by beating monsters and chose a door to the right to gather Crystals at the Crystal Mines. These Crystals can subsequently be exchanged for various rewards.

Magic Spire

The first part of the this feature is the Magic Spire. When entering you need to make sure you have your dragon at home and set for war, and that you have your attack equipment on, because your combat boosts are used for your performance.

In the Spire you start at floor 1, where you face a monster. If you beat this monster you proceed to the next floor where you can chose to leave to the Crystal Mines to gather, or to battle the next monster. When you battle a monster, the troops you lose are really lost (within this small game, your main account is not affected), unless you use a Restore March Capacity item, which I explain below. The amount of troops you have in the Spire affects the mount of troops you can use in the Crystal Mines. Good to keep this in mind, because if you have only few troops you are easy to beat.

After each monster you beat you can buy benefits each floor. The way it works it a bit complicated. There are 19 possible benefits to buy. 18 of these are combat benefits for which the price and benefit increases each level, and which you can only buy once. The 1st benefit restores your march capacity by 20% and has a fixed price of 300 credits. You can buy this one as often as you want. Each level you get a fixed number of credits, initially that is more than the price of the benefits, but later on it is less. Because of this you have to think a bit about what you want to purchase. For now I now I get stuck at level 8, I have purchased Health boosts at floors 1-3, Attack boosts at floors 4-6 and March Capacity Restore at floors 7 and 8. My reasoning was that I wanted to have maximum troops when entering the Crystal Mines, and I wanted to have maximum attack boosts, so purchased these quite late.

The boosts you buy are added to your regular boosts and are effective in both the Magic Spire and the Crystal Mines.

Once you enter the Crystal Mines, you can not go back to your previous location in the Spire. You have a gathering time limit, and once that is expired you start in the beginning of the Spire again.

Crystal Mines

When you enter the Crystal Mines you have a specified time to collect Crystals. In the Crystal Mines there are many screens with mines in them. You can either gather an unoccipied mine, or you can attack an occupied mine. According to the documentation there is a protected area in the Crystal Mines where you cannot attack or be attacked, but I have not found that yet.

I am not yet sure how it works when you lose a battle. According to the documentation losses will not affect your troops, but instead start a recovery timer. If this recovery time reaches a certain level you cannot attack anymore until it is reset. I have not attacked much so far, so haven't had a problem with that yet.

When you lose a battle you get a report and have a possibility to take Revenge. In most cases this might not be that useful, as someone that beat you attacking is likely to beat you defending as well, but you can be successful, for example I had a situation where I lost because I did not have my Dragon at home when I was attacked. When I took Revenge I had my dragon, but the person who had attacked me didn't have his dragon at home, which caused me to win quite easily.

When your time is over you will receive a "Leave Mines" mail which amongst other information stattes the successfully defended mines. I got reports for the times I was attacked and lost, but not for the times I was attacked and won, I only saw those in this summary mail I got at the end.

When you are on a mine, you are attacked and you lose, you lose a part of your Crystals. Not sure exactly how is determined how many Crystals you lose, but I had one battle where I lost 66099 troops vs 26152 and I lost 11628 Crystals and kept 46512, so it does not seem to be too bad.


The rewards are quite interesting. There are quite some items you can get here that you can't get easily in other places, or that are quite cheap. Below an overview as far as I know it now including where available a comparison with the gold and alliance honor price.

Item Available Min
Crystals Gold Crystals
Raw Basic Soul Gemstone (IV) Fragment 10 26960
Large Dragon EXP (20,000) 80 3700
Large Assault Power (10,000) 60 4740
Large Guardian Power (10,000) 60 4740
Dragon Skills Reset 1 111110 100,000 1.11
Dragon Skill Reset 1 22220 20,000 1.11
100 VIP Points 100 7400 100 74.0 10,000 0.74
3K Steel 20 13330 900 14.81
500,000 Food 5 30940 1200 25.8
500,000 Wood 5 15470 1200 12.9
2h March Capacity Boost 1 14810
Small Material Chest 200 590 80 7.4
Sealed Deathseeker Equipment Fragment 5 20730
Noble Badge 6 29040
25,000 Silver 5 29580 1200 24.6
Dragon Essence 80 10 2770
Large Lord EXP (100,000) 1 370370
Lord Talent Point Reset 1 111110 1000 111.1 100,000 1.11
100,000 Iron 5 30300 1200 25.2
25,000 Silver 5 29580 1200 24.6
Prestige Banner 100 580
Prestige Banner 200 10 580
100,000 Iron 5 10 30300 1200 25.2
Noble Badge 6 29040

Besides the Valor Gemstone Fragments I am not yet sure what is best to use the Crystals on, I see quite some interesting possibilities, like Assault Power, Refining Stones, Prestige Banners. Even the Material Chests and VIP points are interesting for me.

Note: In update 4.6 the Valor Gemstone fragments were replaced by Basic Soul Gemstone Fragments, the Refining Stones were removed, and everything became cheaper and a lot of items become available in larger quantities. Table has been updated.


My first impression is that it is quite complicated. It seems to have parts of the Forbidden Labyrinth, Fire Lands and Merlin Trials and part of me is wondering whether the game developer's time would not have been better spent improving the Fire Lands, which at this stage just seems like a place where big players can anonymously bully small players.

What is a bit confusing that it is an ongoing thing next to your normal activities and at this moment I feel inclined to keep my dragon at home and have my gear on combat all the time because I want to make the best chance when being attacked in the Crystal Mines, but I have to think about that each time I send out troops to gather in the regular game.

The rewards are very interesting, so it is for sure worth participating in.

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